Zig Roadmap 2026
If anyone is interested in watching the newest roadmap video from Zig, here's a link:
Just so you know, it's 2 hours and 18 minutes long, since it's actually a twitch vod posted to youtube.
It was posted 13 hours ago, so it's quite recent.
Jul 04 ยท 4 days ago ยท ๐ clseibold, bsj38381
2 Comments โ
๐ undefined ยท Jul 05 at 05:33:
Ditching llvm (at least, for debug build) is probably the biggest improvement, honestly makes me want to try it out for real. Though idk how much sense this makes now that jai is coming out soon (hopefully!). Anybody doing gamedev in zig? How's it like?
๐ clseibold ยท Jul 05 at 08:09:
Ok, the await/async, Io interface, Queue, and the select and cancellation stuff have all won me over. They're just enough like golang's system, but not too much like golang so that they are an actual improvement. And you can just switch between green threads, coroutines, and thread pools without changing your code, and the usage is significantly better than typical async/await languages... this is excellent. I'm sold!
After 0.15 gets released, I'm going to start the process of porting every one of my projects over to Zig. :)
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