Comment by ๐Ÿ undefined

Re: "First Men In The Moon Orbital Mechanics"

In: s/gaming

Interesting. Making the game play from asteroids perspective means that the round ship maps to an analog stick nicely: push it in one direction to open shields, push again to close. If an object is small, you could attract it to yourself instead of the opposite (wouldn't work in reality ofc, but who cares?), and make multiple objects hit each other this way. Alternatively, some objects' gravity might be pointed in a different direction, like whirl for example. Black holes are fun too as always

๐Ÿ undefined

Jul 04 ยท 5 days ago

Original Post

๐ŸŒ’ s/gaming

First Men In The Moon Orbital Mechanics โ€” I was just re-reading -- actually re-listening to a LibriVox reading of -- 'The First Men In The Moon' by H.G.Wells, written in 1900. If you haven't read it, you should. I had that thought long ago: an original orbital mechanics game based on the gravity-shield described in that story, with the goal of navigating to the moon and other planets. To summarize, the protagonist builds a spherical craft (made of glass!) containing gravity-shielding shutters....

๐Ÿ’ฌ stack ยท 1 comment ยท Jul 04 ยท 5 days ago


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