On my journey to find things to take with me in the cargo hold

in my ship, I spied a sandstorm in the midst. Not that I live

in a desert, mind you. The wind currents are so strong that it

carries sand from the desert region to the place I live, which

is a quiet grassland.

I've started towards my vehicle, but the sandstorm is closing

in. I'm searching my vessel for possible entry points; both

for me and the sand. I spy an open hatch on the back of the

cargo hold that I could jump into. It seems like the only

option.

This rotten sandstorm is almost upon me; but I haven't but

fifty feet to go. I start running faster than I think I've

ran before, and I jump in and seal the hatch. My next order

of business is switching the air supply from environment to

'cached'.

My craft has a pretty interesting feature: the ability to

take individual atoms floating around in space or on a

planet, and transform them into air and water. It's some

pretty cool stuff.

Before the sandstorm, I was able to collect some broken

electronics from the old structures around me. Most people

live in the desert because that's where the new city is. I

scavenge the old city and then sell the ruins to the people in

the new city. I'll have to travel back one last time...


Source