Ensemble - a new puzzle game for Gemini

I am considering putting together a new-old puzzle for Geminauts based on the game Set.

I have two options:

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Inlined image version requires Lagrange with a couple of settings tweaked:



Once these are set, click on the mockup link below and let me know if you can see it and what you think...

Link

Also please let me know if you think it's too much trouble or if you don't want to or can't use Lagrange

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On the other hand here is a character- based version. For best results view in dark mode, or better yet allow Lagrange setting:


Link

You should probably zoom in..

Which makes more sense to you?

Please post your thoughts on BBS or email stack at tilde.cafe

๐Ÿš€ stack

Oct 12 ยท 4 days ago ยท ๐Ÿ‘ gritty, krash

11 Comments โ†“

โ˜ฏ๏ธ dragfyre ยท Oct 12 at 01:33:

The character-based one makes a lot more sense for Gemini. Sure, it's not exactly the same because the symbols are different, but hey, it's your game and it looks like you've found a good way to achieve the same gameplay within the limitations of the medium ๐Ÿ‘

๐Ÿ–ฅ๏ธ mrrobinhood5 ยท Oct 12 at 01:54:

I changed the settings. I see the inline image and the link under that. is it just 1 image? or each card is in line??

edit: I prefer the text version, it's more gemini-y feel to it.

๐Ÿš€ stack [OP] ยท Oct 12 at 02:16:

Yeah, I am definitely more into the text version. I didn't think the imgage one is possible at all until Skyjake pointed out how to hide images in data URL, and was tempted... I did spend a lot of time figuring out how to make it work in text mode.

โ˜ฏ๏ธ johano ยท Oct 12 at 02:28:

just verifying, the "enter 3 cards" link on the text version is not live yet, correct?

๐Ÿš€ stack [OP] ยท Oct 12 at 02:42:

It's a mock-up, not working

๐Ÿง krash ยท Oct 12 at 07:35:

+1 for text

๐Ÿš€ mbays ยท Oct 12 at 08:34:

text, definitely. I'd also appreciate monochrome and ascii-only options. I wouldn't mind the image version too much if it were a normal link, but the clients I use don't support data uris (and nor do I want them to)

๐Ÿ•น๏ธ skyjake [...] ยท Oct 12 at 08:48:

Text is the better choice in terms of compatibility, although I like the visual clarity of the image. How about doing both? ๐Ÿ™‚

The black text background makes it look a bit too dark for me, though. How about using the BG color for the tile colors?

๐Ÿ satch ยท Oct 12 at 13:23:

Yeah the visibility for the text version leaves something to be desired but could definitely be improved.

๐Ÿš€ stack [OP] ยท Oct 12 at 15:46:

I will mock-up a gray background, but it will make colors less obvious . Darknes actually helps: on light background it is almost impossible to see colors with thin lines...

๐Ÿ€ gritty ยท Oct 13 at 00:28:

I like it. +1 for text as well

I own a copy of this game. it's fun


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